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Capcom Re Engine AI game generation
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Capcom announced plans to integrate AI technology into its RE Engine to accelerate game development workflows. Programmer Satoshi Ishida presented the vision at Capcom Open Conference RE: 2026, framing AI as a solution to reduce time-consuming tasks in large-scale game production like Resident Evil.
- Capcom programmer Satoshi Ishida presented 'REX Project' roadmap at Capcom Open Conference RE: 2026
- RE Engine will be evolved to support AI-assisted game generation and development workflows
- Initiative targets reducing time spent on repetitive, labor-intensive tasks in AAA game production
- Capcom frames AI integration as enabling collaborative development: 'create games together with AI'
- Announcement made October 3, 2026 at Capcom's developer conference